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Dec 26, 2024
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Catalog 2023-2024 [ARCHIVED CATALOG]
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VC 114 Introduction to Digital Graphics 1 Lecture Hours: 2 Lab Hours: 4 Credits: 4
Introduces students to raster and vector image editing software for graphic and multimedia artists. Includes instruction in professional software used in photo, multimedia editing, and vector illustration.
Prerequisite: Admission into the Visual Communications program; or consent of instructor. Student Learning Outcomes:
- Navigate and produce work on macOS computers.
- Select and use graphic arts software based on the criteria for given tasks.
- Produce work using a combination of illustration, photo manipulation, and time design software.
- Digitize images using the industry standard format and resolution for given media.
- Create raster and vector files that conform to current professional technical standards.
- Save, retrieve and export files for both traditional and electronic publishing.
- Work in a lab environment with shared servers and printers.
Content Outline
- Intro to macOS
- Basics of the Finder and file management
- Cross-platform compatibility
- Hardware and Peripherals
- Input devices: scanners and digital cameras
- Printers and servers
- Devices and methods for backups and archival storage
- Software and File Formats
- Selecting the appropriate software for given tasks
- Linked and embedded files
- File format, size, and resolution
- Combining several applications for one project
- Combining raster and vector graphics
- Rasterizing vector files
- Re-purposing files for different use
- Color modes
- PDF files
- Photo Editing Software
- Basic tools and menu
- Selection tools and methods
- Transforming selections
- Layers
- Cloning and basic compositing
- Color modes
- Adjustment Layers
- Alpha channels and layer masks
- Levels and Curves
- Image color correction
- Time-based Media Software
- Introduction to time-based media
- Software selection and interface introduction
- File formats for importing and exporting
- Frames, keyframes, and animation timelines
- Animating text
- Rendering, exporting, and output
- Vector Graphic Software
- Preferences, guides, grids, and snap-to’s
- Selections
- Paths and the pen tool
- Path simplification
- Creating shapes
- Transforming objects
- Basic typography
- Color modes and palettes
- Layers
- Tracing raster images
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